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  My name is Evtim Todorov and I am a Senior 3D Character and 2D artist.

I have been working in the Game industry since 2012 on various projects and companies such as Entrada interactive, Euro Games Technology, Black Sea Games, TabTale and currently in Mogi Group. Over the years I have gained expert knowledge in Zbrush, Maya, 3Ds Max, Adobe Photoshop, After Effects, Marvellous designer, Substance Painter and also experience with engines like Unity, Unreal and Cry Engine.

Over the last 10 years as a character artist I have worked with various teams on different amazing projects each one presenting its unique challenges. I started on an online multiplayer game called Miscreated, after that I've worked on the strategy game Knights of Honour 2. And for the last couple of years I have worked on more than a several AAA game titles which unfortunately I can not disclose as they are under NDA. I have managed teams from 5 to 15 people at a time, set up pipelines both technical and art. On different game projects I've worked closely with the art directors to determine a visual style for the game, and also with programmers to develop shaders, plug-ins and best  ways to transition assets in engine.

 

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